The sims 2 world adventure yeti




















In "Triassic Trouble," Bigfoot bid on one of the pieces of dinosaur bones. His feet are hurt, so in order to obtain the dinosaur bones from him, the player needs to gain a skill point in strength in order to help him as his feet are very stinky. Both of them are part of the errand for this episode, where the player has to deliver a doll they got from the Yeti to Bigfoot.

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Edit source History Talk 0. Do you like this video? Your co-workers hold their breath every time you attempt another dangerous expedition. People are asking questions about your adventures though there's always room for more. Work on your Charisma and Mechanical skills to get out of tricky situations. There is no depth too deep or sea creature too scary for you. The adventuring is picking up and your fame is spreading.

If there's a priceless relic that isn't captured, it will be soon. Your nimble fingers and ridiculous acrobatic skills have foiled many an ancient tomb. The Seven Seas belong to your fleet of terror -- no merchant ship crosses the ocean without the fear of conquest and piracy!

Few adventurers risk their lives for the good of others like you. Your Mechanical prowess guarantees no warheads will go off on your watch.

When it comes time to talk the bad guys out of doing something stupid, you're the Sim they call. Keep working on your Charisma to handle these situations. The unanswered questions surrounding your person has crossed borders -- you're now international. You'll need to be in top shape for your next assignment. You're the galaxy's most feared, and noble, pirate. You know every wormhole to use and moon to hide on -- adventuring like this has never been seen on the galactic level.

The local population is most displeased with the ambassador's dietary habits - apparently, grilled cheese is not an acceptable food for many people in the country, for reasons unknown. Success: Promoted to Spelunker. Failure: Get Fired. Success: Promoted to Multiregional Sim. Around the turn of the century, Gregory Landgraab, a humble school teacher, suddenly came into a great deal of money and became one of the wealthiest landowners around. Failure: Demoted to Spelunker.

Success: Promoted to Sea Excavator. Deep Sea Excavator Pierre Le Foog, discoverer of several sunken ships filled with gold and delicious sea-saly based pastries, disappeared around the turn of the century. The Ministry of Adventure wants him found. Success: Promoted to Relic Liberator. The path ahead looks dangerous and is surely filled with traps - perhaps even with spinning blades or poison darts!

What's the best way to proceed? Failure:



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